The JW players is a versitile tool for allowing your encodes to play the optimal version of your video in the correct browser. The JW player team put out a great article summarizing how to embed HTML5 as default with a flash fallback.
<-- HideHTML5 Video
How do I use JW Player with the default HTML5 mode selected?
The JW players is a versitile tool for allowing your encodes to play the optimal version of your video in the correct browser. The JW player team put out a great article summarizing how to embed HTML5 as default with a flash fallback.
Do you have a quick summary of how HTML5 is going to impact my workflow?
The link above is an excellent in-depth article to HTML5 which explores the creation of files for HTML, and how to properly use the <video> element in HTML5 with your newly created content. A great excerpt for use with encoding.com:
"As you can tell, video (and audio) is a complicated subject — and
More -->The link above is an excellent in-depth article to HTML5 which explores the creation of files for HTML, and how to properly use the <video> element in HTML5 with your newly created content. A great excerpt for use with encoding.com:
"As you can tell, video (and audio) is a complicated subject — and this was the abridged version! I’m sure you’re wondering how all of this relates to HTML5. Well, HTML5 includes a <video> element for embedding video into a web page. There are no restrictions on the video codec, audio codec, or container format you can use for your video. One <video> element can link to multiple video files, and the browser will choose the first video file it can actually play. It is up to you to know which browsers support which containers and codecs."
This brings up the discussion over why encoding.com is such a useful tool: the ability to deliver those formats as needed to the client web server and get video support for all of the browsers. Here's a list of the containers which will likely be commonly seen in HTML5: MP4, OGV, FLV, WEBM, AVI. All of these are available via encoding.com (or will be shortly as of the writing of this article, with WEBM and OGV almost in beta), and will give the ability for deliver to all the major browsers supporting HTML5.
<-- Hide
How to encode and implement for HTML5 Video
Until the availability of the HTML5 video element, all the video we have ever watched within a browser has been played through third party browser plugins. First there was RealPlayer, then Windows Media Player and QuickTime, and most recently Flash (which is currently the dominant plugin that plays the majority of Internet video).
Until the availability of the HTML5 video element, all the video we have ever watched within a browser has been played through third party browser plugins. First there was RealPlayer, then Windows Media Player and QuickTime, and most recently Flash (which is currently the dominant plugin that plays the majority of Internet video).

- Flash VP6 in a .flv format (Chose the "Flix VP6" preset from the encoding.com presets)
- H.264(Baseline) in a .mp4 container. (Chose the "Flash 9 H.264" from the encoding.com presets)
- VP8/WEBM in a .webm container. (Chose "WEBM" from the encoding.com presets)
- Theroa/Vorbis in a .ogv container. (Chose "Theora" from the encoding.com presets)











